Missions from all nationality perspectives are available with historically based and country-unique units complementing each force. As play progresses, units exhibit real life combat behavioral patterns (sneak, retreat, charge, etc.) and gain experience based on mission success. Sudden Strike features an isometric viewpoint with line of sight affected by bridges, trees, houses, fortifications, entrenched units and more. Up to 1000 units at a time, consisting of French, German, British, American and Russian forces, can be functional during battle scenarios. The game combines diverse scenarios made up of several missions each for extended campaign play. Set in World War II, Sudden Strike combines real time strategy (RTS) with tactical simulation elements in more than 30 missions.
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