![]() On the other hand, movement is also dependant on the terrain of the map, which not only acts as an obstacle to the movement of units in some cases, but also as an advantage. Most cards can only move in one of four directions, with the occasional diagonally enabled unit like paratroopers. Drawing cards also depends on the amount of prestige each side has, which is earned by controlling titles on the board or by destroying enemy units. Units are what you expect to see from a war game, like an assortment of tanks, artillery and foot soldiers, each with their own strengths, weaknesses and value. ![]() Cards range in value and function, and can be units that are placed directly on the board, or action cards to be used on confrontations. ![]() ![]() At the beginning of a match, each side rolls their respective dice, and draws five cards from the deck.
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